using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("DisableOnPlatform")]
	public class DisableOnPlatform : MonoBehaviour
	{
		public ScreenCategory m_screenCategory => method_2<ScreenCategory>("m_screenCategory");

		public DisableOnPlatform(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DisableOnPlatform(IntPtr address)
			: this(address, "DisableOnPlatform")
		{
		}

		public void OnEnable()
		{
			method_8("OnEnable");
		}

		public void Update()
		{
			method_8("Update");
		}

		public void UpdateState()
		{
			method_8("UpdateState");
		}
	}
}
